Location:Home» Web Dev » Operating Systems » Core Animation for Mac OS X and the iPhone: Creating Compelling Dynamic User Interfaces (Pragmatic Programmers)
Publication Date:October 28, 2008 Availability:Usually ships in 1-2 business days Shipping:International shipping available Condition:Brand new item. Over 4 million customers served. Order now. Selling online since 1995. Few left in stock - order soon. Code: I20081201033114S
Product Description Mac OS X Leopard introduces a fantastic new technology that makes writing applications with animated and cinematic user interfaces much easier. We'll explore this new technology by starting with the familiar concepts you already know from the pre-Leopard development kits.
Then we'll see how they apply to the new frameworks and APIs. We'll build on your existing knowledge of Cocoa and bring you efficiently up to speed on what Core Animation is all about.
With this book in hand, you can add Core Animation to your Cocoa applications, and make stunning user interfaces that your user's will be showing off to their friends.
Customer Reviews:
Rich content for begginersNovember 23, 2008 Enriquez Guillermo(Japan) 3 out of 4 found this review helpful
This book is a good choice for people who has knowledge of Objective-C, but has no knowledge of CoreAnimation. This is because this book explains the samples it has inside of it but explains it assuming you know Objective-C. The sample codes are very clear and the way the author wrote the book makes it very easy to understand. There is a thing I don't like it very much. There are many of the Figures and Graphs that are too way big!. I wish I could have instead of such a big figures maybe a more detailed information, or just saving some pages would be OK. I don't think they did a good use of the space. But the content is OK. Another thing is ... Even tough CoreAnimation API is not mac OS X or iPhone OS exclusive I was expecting more iPhone samples (As the title might suggest). Yeah, the principle is the same but I was just a little bit disappointed when realizing "only 12 pages out of 182" are exclusive dedicated to iPhone - CoreAudio programming.